Along with the GamesIndustry International editorial team, the GameHorizon board supports the conference through networking, evangelising, advice and ongoing feedback. Made up of regional and national veterans across the broad video game spectrum including mobile, social, console and digital gaming, they bring with them knowledge of multiple disciplines in an ever-changing market.
He is now an investor and advisor to several leading games teams. He is currently on the board of PlayJam and is non-executive director at Hutch Games, Relentless Software and Future Games of London.
Leading the studio that created iconic car-chase game Driver, Gareth helped lead a studio that was eventually acquired by French publishing giant Ubisoft in 2006. In 2011 he took the CEO role at mobile developer and publisher Thumbstar Games. He is also the vice chairman of development network TIGA.
Since co-founding Games Workshop in the mid 70's, Ian has been involved in the continued evolution of the UK games industry, from distribution and retail to investment and education. He is currently championing the adoption of computer science in the National Curriculum.
Phil has worked on more than 30 published games and as well as working on AAA titles is also involved in engineering, advising and consulting work at NVIDIA. He is also an accomplished speaker delivering session at multiple industry events.
With senior development experience at companies such as Codemasters, Empire, Black Bean Games and now Chromativity, Simon has worked since 1998 across multiple home computer, console and mobile formats.
Before co-founding Relentless in 2003, David worked for Computer Artworks, Electronic Arts and Mindscape. As chief creative officer he has overseen multiple family-friendly projects including Buzz!, Kinect Nat Geo TV and Blue Toad Murder Files.
Before joining Boss Alien, Ben was European developer account manager at Microsoft. He is also an ambassador for STEMNET, creating opportunities for young people in science, technology, engineering and maths and was also on the council for Skillset.
Representing the GameHorizon conference since day one, Nina is a champion of the creative and development sectors in the North East of England. She is currently consulting for localisation, translation and QA specialists Universally Speaking.
Carri now runs her own conference and events company, Secret Sauce, having previously been with Codeworks where she helped establish and grow the GameHorizon Conference in Newcastle.
Jamie has been in the games industry for more than a decade, starting as a games journalist for magazines and websites including Edge and CVG, before editing PC Zone for two years. He is also a games consultant, writer, PR bloke and events organiser.
Entrepreneur, Kauffman Global Scholar and founder of Fluid Pixel and Imobigo, Stuart specialises in mobile devices, applications and development. He has also been a guest lecturer at the University of Teeside.
GameHorizon will be inviting select members of the press to the event. All press and media enquires should be directed to Matt Martin.