Sessions

GameHorizon's session schedule is curated by the GamesIndustry International editorial team, and is aimed at inspiring and encouraging debate amongst UK and European executives and professionals in the games business.

Registration is from 11:00 on the Wednesday, followed by a networking lunch at 12:30 and the first session at 14:00.

Thursday starts with a networking breakfast at 09:00 and the first session is at 10:15. The event finishes with a BBQ on Thursday at 14:00.


Schedule

  • Check sessions for
  • Wednesday
  • Thursday

Wednesday 8th May

14:00

Charles Cecil, MBE

Host

Welcome
Show

14:10

Pauline Jacquey

Ubisoft Reflections

David Polfeldt

Massive Entertainment

Keynote: The fearless creation of the million dollar game
Show

15:05

Henrique Olifiers

Bossa Studios

Anti-social behaviour: playing in open networks
Show

15:35

Fredrik Wester

Paradox Interactive

Using an axe to carve a niche
Show

16:00

Coffee break

16:30

Will Wright

Game Designer

Live Q&A via video link from the US
Show

17:15

Sameer Baroova

GameStick

Mark Rein

Epic Games

Andrew Oliver

Blitz Games Studios

Roundtable: New opportunities in video game hardware
Show

Thursday 9th May

10:05

Charles Cecil, MBE

Host

Welcome back!
Show

10:10

Alistair Aitcheson

Game Developer

Re-imagining multiplayer on tablet
Show

10:55

Barry Meade

Fireproof Studios

All roads lead to Rome: an alternate route to iOS success
Show

11:25

Coffee break

11:45

Ernest Edmonds

Professional Artist

The art of interaction
Show

12:05

Alex May

Professional Artist

My robot companion: living in the uncanny valley
Show

12:25

Chi Onwurah

MP for Newcastle upon Tyne Central

Girls and ICT
Show

12:45

Danny Bilson

Writer and producer

Building IP in the digital world
Show

Hosted by Charles Cecil, MBE

Founder and MD, Revolution Software

Charles co-founded Revolution in 1990, most famous for adventure titles Broken Sword and Beneath A Steel Sky.

He was a co-founder of Yorkshire games network Game Republic and is also a member of Skillset's Computer Games Skills Council.


Live Streaming

This year, all sessions will be live streamed via GamesIndustry International - as well as made available online after the show - in order to make the conference more accessible to the rest of the world.


Session Information

All session information is correct at the time of writing, but please note the schedule is subject to change without notice.

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